In Throne and Liberty, Endurance and Evasion are very important stats, especially for PvP. While they have some use in PvE, it’s often better to go for other important Traits if you plan to purely focus on killing bosses. However, for PvP, you’ll want to know exactly how Endurance and Evasion work as well as the strengths and weaknesses of both traits. Below we will explain both Endurance and Evasion in Throne and Liberty for all damage types.
Should you build Endurance or Evasion?
When it comes to deciding between building Endurance or Evasion, the thought process is similar for all three damage types. Regardless of if you’re building against Melee, Ranged, or Magic damage, the rule of thumb is similar: only focus on either Endurance or Evasion. There’s not much of a benefit to building a hybrid and using both because the higher you build a single defense, the more effective it is.
How Melee, Ranged, and Magic Endurance Works
In Throne and Liberty, the Endurance stat reduces the chance of being hit by a Critical Hit of that specific damage type, and it scales at the ratio of 10 Endurance = 1% chance for every point over your opponent’s Critical Hit Chance. So for example, if someone using a Crossbow is has 300 Critical Hit, and you have 500 Ranged Endurance, that’s a difference of 200. 200/10 = 20% which means you will have a 20% chance of completely evading a Critical Hit from the Crossbow user.
This applies to all three types of damage: Melee, Ranged, and Magic.
How Melee, Ranged, and Magic Evasion Works
While Endurance affects your chance to evade Critical Hits, Evasion affects your chance to completely evade standard attacks. The ratio is the same, at 10 points equals 1% chance to Evade. This may seem like always a better option, but here are some things to consider: Standard hits typically aren’t going to cause huge swings in your health pool, so they are easier to heal through and survive. By comparison, completely evading a Critical Hit can be a real life saver.
Like Endurance, Evasion also applies to all three types of damage: Melee, Ranged, and Magic.
Endurance or Evasion for PvP?
A good rule of thumb is to focus on Endurance until you transition into the Tier 1 Gear Sets for Throne and Liberty, after which you can switch to Evasion traits. This is because you need a lot of Evasion to really make it worthwhile, and for most gearing options before Tier 1, there simply isn’t enough Evasion to make it worthwhile. This means you should be targeting the following traits for your PvP build:
- Melee Endurance
- Ranged Endurance
- Magic Endurance
Pairing this with some other powerful defensive traits like Max Health can really make a huge difference in PvP as you’ll be much more tankier and able to survive hits in PvP and even conflict world boss encounters.
Endurance or Evasion for PvE?
When it comes to PvE in Throne and Liberty, you really don’t want to worry much about your defenses, unless you are playing a purely tank build like Sword and Shield. Instead, you should focus on more PvE-oriented traits such as Cooldown Speed, Mana Regen, Movement Speed, and Attack Speed. In the event you do build some defenses, however, it’s recommended to go with Evasion for PvE. World Bosses and other forms of PvE content typically don’t critically or heavy hit, so the Endurance is wasted. Evasion, however, will allow you to reduce the overall damage you’re receiving from the boss and other enemies while you are fighting them, making it the better stat for PvE.
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